
- 이용 가능한 포맷: Blender: blend 114.51 MBImage Textures: png 47.21 MBAlembic: abc 7.27 MBCollada: dae 10.08 MBAutodesk FBX: fbx 9.94 MBWavefront OBJ: obj 6.86 MBAgisoft Photoscan: ply 4.57 MBStereolithography: stl 5.80 MBMaya: mb 4.44 MB
- 폴리곤:64999
- 버텍스:65134
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:
- AI 훈련:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Non-overlapping
- 조회:584
- 날짜: 2025-02-11
- 아이템 ID:555963
- 평점:
Lo-poly gameready 3D model of an electric Golf Cart based on the real Japanese G16 model.
The model comes in three variants - a regular car, a utility car with a bed attachment, and a cafe car
- The Blender file has two scenes - the first scene contains the regular car and the utility bed (all split into different collections) and the second scene contains the cafe version of the vehicle.
- The models are UV-unwrapped, however the unwrapping process was made automatically in 3D Coat.
The body paint is a separate color material with the correct polygons assigned so the color of the paint can be changed on-the-go.
- All movable parts of the vehicles are fully modeled with correct pivot location and orientations.
- Each model has convex collisions so it's easy to import into game engines
- Fully modeled underbody
- Fully modeled, separated tires and rims
- The models are not subdivision ready
Textures:
- 4096p Diffuse, Metallic, Roughness, Normal for body
- 1024p Normal for tires
Geometry:
Low poly, some places have n-gons however these are not generally noticeable when rendered
Models named and separated into different layers in the Maya scene. All paths relative.
프린트 준비: 아니오다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!