
- 이용 가능한 포맷: Blender: blend 20.90 MB
렌더: CyclesImage Textures: tga 3.16 MBAlembic: abc 904.01 kbCollada: dae 1.35 MBAutodesk FBX: fbx 1.01 MBWavefront OBJ: obj 750.11 kbAgisoft Photoscan: ply 657.28 kbStereolithography: stl 665.65 kbMaya: mb 20.40 MB
렌더: Arnold
- 폴리곤:9978
- 버텍스:9663
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:
- AI 훈련:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Non-overlapping
- 조회:751
- 날짜: 2025-02-11
- 아이템 ID:555995
- 평점:
3D model of the 6-button Sega Mega Drive/Genesis controller
Model comes in a variant that fits my Mega Drive/Genesis console model.
- No n-gons
- Unwrapped, non-overlapping UVs
- Subdivision ready
- No loose geometry, no floating vertices
- Separate objects
- Real scale
2048p color, roughness and normal textures
Quads and tris; subdivision ready (edge creasing used)
All physically movable objects are separated so it's easier to animate the model if needed.
Maya scene is not subdiv-ready. The subdivided meshes are split to separate layers.Scene should load all images automatically if files are placed inside textures folder in root directory.
Modeled and unwrapped in Blender, textured in 3D Coat Textura.
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!