I am a 3D artist with over six years of experience in the industry, specializing in hard surfaces, weapons, product design for advertising and film. I have skills in high-polygon modeling using various 3D packages (3Ds Max, Maya, ZBrush, Blender and CAD), as well as low-poly modeling. My skills also include texturing using packages such as Substance Painter, Substance Designer and Photoshop. Among other things, I have experience in visualizing 3D scenes.