measure units are meters, it is about 15 m in height.
faces : 22264 (tris) verts : 26042
each file contains 3 objects: tree, foleage, flowers there is two cycles materials and two texture sets one for a trunk and one for a foliage and flowers.
available formats: .blend, .obj, .3ds, .fbx, .dae
in case of .blend file textures are packed inside.
textures: base color, normal map(directx and opengl), opacity for foliage material.
there is other pbr textures but they are blank, totally black metal map, and totally white roughness for examlpe. you can just delete it if you don’t want them.
though i am not sure that normal map will work perfectly for ue4. i just exported it from substance painter using ue4 preset. high and low poly fbx is available in high_and_low folder. size do not mach to the rest files and twigs is in different position, but it will work for purposes of rebaking and texturing.
to be able to use standard unity shader you better to import file tree_txd_unity.fbx. this version has 32917 tris and 46106 verts. in this case i doubled polygons for foliage so transparency will work correct.
presentation is render in cycles. 프린트 준비: 아니오
다른 포맷이 필요하세요? 다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
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