TOZ-106 Shotgun 로우 폴리곤 3D 모델

- 이용 가능한 포맷: Wavefront OBJ: obj 209.82 kbUnreal Engine: uasset 73.55 MBUnity 3D: unitypack 64.50 MB3DS MAX: max 33.22 MBMaya: ma 80.93 MBBlender: blend 271.38 kbAutodesk FBX: fbx 384.95 kbMaya: ma 311.21 kb3DS MAX: max 330.03 kb
- 폴리곤:6636
- 버텍스:4600
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:
- AI 훈련:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Overlapping
- 조회:724
- 날짜: 2024-09-05
- 아이템 ID:527222
- 평점:
Game-ready TOZ-106 Shotgun asset, with PBR textures included in the files. This has 6636 polys (8796 tris) and 4600 vertices. As this is a rather old model that was repurposed for uploading, normal mesh settings in the Maya native file are set, editing them further might ruin the normal maps included.
All object pivots are set to 0,0 axis
Unity version is 2020.1.17f1
Unreal version is 4.26.2
Unreal assets are in one zip file.
Materials in this asset are for the following:
- TOZ-106 Shotgun (One Material)
Maps included in this asset are the Base Color, Normals (OpenGL and DirectX), Metallic, Opacity, Roughness and ******t Occlusion.
As an added bonus, the World Space Normals, Curvature, Basic Normals, Position, Thickness Maps and the Color ID have been added for any re-texturing, along with a Unity Package file.
This asset was rendered in Marmoset Toolbag 3.
프린트 준비: 아니오다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!