Suchomimus Mongolica - 8K animated JP3 Spinosaur 3D 모델

$59.99 -30%
$41.99
Suchomimus Mongolica - 8K animated JP3 Spinosaur 3D 모델
$59.99 -30%
$ 41.99
제거 이 아이템 북마크
  • 이용 가능한 포맷:
    Autodesk FBX: fbx 8.42 MB
    렌더: Standard
    3DS MAX ver.2017: max2017 148.35 MB
    렌더: Standard
    Wavefront OBJ: obj 1.70 MB
    렌더: Standard
  • 폴리곤:
    57942
  • 버텍스:
    54846
  • 애니메이티드:
  • 텍스쳐드:
  • 리그드:
  • 재료:
  • 로우 폴리곤:
    No
  • 컬렉션:
    No
  • UVW 매핑:
  • 플러그인 사용 됨:
    No
  • 프린트 준비:
    No
  • 3D 스캔:
    No
  • 성인용 콘텐츠:
    No
  • PBR:
    No
  • 지오메트리:
    Polygonal
  • 언래핑 된 UVs:
    Non-overlapping
  • 조회:
    4461
  • 날짜:
  • 아이템 ID:
    419985
  • 평점:
The Spinosaur or Suchomimus are two of the most famous dinosaurs,
two vicious fish-eaters that could attack us if hungry. This one is
more a representation of Suchomimus with the look of the JP3 Spinosaur,
because the real Spinosaurus was a marine river monster with very short legs.
Probably, it was never a bipedal animal, even if it got out of the water.
And so, I prefer to imagine that the JP3 Spinosaur is not a mistake, or a hybrid,
but actually a bigger species of Suchomimus, with a bigger sail; and if you look to
the Suchomimus skeleton, you will see that it looks much more like the movie spinosaur
than the real spinosaur. The discovered Suchomimus Tenerensis was not fully grown,
and experts say it could weigh up to 5 tons. This one could be a cousin of Suchomimus,
and it really resembles the dinosaur from Jurassic Park.




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Good topology;

Mesh subdivision possibility;

Real World Scale - around 4.3 m hip height;

Large 8192 pixel color, normal and bump maps;

2894 animation frames;

Complete Rig;

Leg jiggle;

Forward and Spot on long loop walking animation provided, as well as:

loop iddle, loop attack, fight, demise, run.

Naming convention;

Layer management;

Reference objects for better animation experience;

3ds max 2020 and 2017 native files;

MAX, FBX, OBJ formats provided.

Some previews do not show complete animation.



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Body, eyes, tongue, nails have a total of
57942 faces and 54846 vertices without mesh subdivision.



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The model has maps for 5 different parts:


body;

teeth and nails;

eyes (with eye reflection map);

eye-lids;

tongue




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FBX, ABC and OBJ format NOTES:


The OBJ format only has the meshes and mapping coordinates - applied maps will appear in place.
It has no functioning rig, or animation or deformation.

The FBX format has meshes and mapping coordinates and all animation, but every frame is keyed and the rig is very
limited - controllers lose their use, but bones can be rotated.


The ABC (alembic) format may be provided soon.



Maps for obj, fbx and ABC model are inside max folder.




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FINAL NOTES:


Rendered and Mapped according to Default Scanline Renderer.
For even greater realism and image motion improvement another Renderer can be used.

Map Values are set in place in 3ds max, but for other softwares it may be useful to know that, in max:

Body mesh subdivision should be 0 or 1, and is enough, or it will slow down the machine.

Other value adjustments in each map will depend on each software used, but I would recommend not to exagerate.

In 3ds max, the model opens with gamma 2.2, and the normal map should be opened or imported with "override 1" option and not "automatic".

In the color (diffuse) map I use no material blur.

Bump and normal maps do not need high value settings.




You can download or watch full animations.

Support is always available should you have any question or complaint.

프린트 준비: 아니오
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다운로드 Suchomimus Mongolica - 8K animated JP3 Spinosaur 3D 모델 fbx max2017 obj 발신 VirtualCreator

spinosaur spinosaurus suchomimus suchomim rex trex dinosaur animal reptile jurassic park raptor tyrannosaurus tyrannosaur sauropod carnotaur
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