Stanchion with Retractable Belt 3D 모델

- 이용 가능한 포맷: Image Textures: png 29.54 MB3DS MAX all ver.: 3ds 337.05 kbAutodesk FBX: fbx 588.29 kbWavefront OBJ: obj 343.37 kb
- 폴리곤:11,816
- 버텍스:22,868
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:No
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:
- AI 훈련:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Non-overlapping
- 조회:226
- 날짜: 2025-06-06
- 아이템 ID:577922
- 평점:
Stanchion with Retractable Belt – 4K PBR – V-Ray Rendered
This is a high-quality 3D model of a retractable belt stanchion, perfect for use in crowd control, event layouts, airports, public spaces, and commercial visualizations. Designed with clean geometry and realistic detailing, this model includes four different nylon belt textures: Red, Blue, Yellow, and Black, each rendered in 3ds Max 2022 using V-Ray with professional lighting and materials.
Built with PBR texture workflow and real-world scale, this stanchion is fully compatible with modern rendering engines and game pipelines. The base mesh has enough detail for most uses, but for added smoothness, Subdivision Level 1 can be applied. It also includes clean non-overlapping UVs and is optimized for both realism and performance.
Features
High-quality model of stanchion poles with reflective metal finish and realistic belt detail
4 belt texture variants included: Red, Blue, Yellow, and Black
Optimized for performance with a low-poly base mesh and high-res baked details
Subdivision-ready: Subdivision Level 1 offers smoother results
PBR textures include 4K Base Color, Metallic, Roughness, and Normal maps
Clean, non-overlapping UVs for easy texturing and editing
Rendered with 3ds Max 2022 and V-Ray
Real-world scale for accurate visualizations
Geometry
Base Mesh:
Vertices: 11,816
Polygons: 22,868
After Subdivision (Level 1):
Vertices: 46,568
Polygons: 91,608
Textures
Resolution: 4096 × 4096 (4K)
Maps Included:
Base Color
Metallic
Roughness
Normal
Belt Colors Provided:
Red
Blue
Yellow
Black
File Formats
.MAX (3ds Max 2022 & 2020)
.FBX
.OBJ
.3DS
Compatibility
Unreal Engine
Unity
Blender
3ds Max
Maya
Any software that supports FBX, OBJ, or 3DS import
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