MALE BAGGY JEANS - mv2 zpac obj fbx highpoly 3D 모델

- 이용 가능한 포맷: Autodesk FBX: fbx 100.77 MBWavefront OBJ: obj 61.55 MBCLO3D Project File: zprj 16.54 MB
렌더: Standard
- 폴리곤:94,009
- 버텍스:78,655
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:No
- 로우 폴리곤:No
- 컬렉션:No
- UVW 매핑:No
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:No
- AI 훈련:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Non-overlapping
- 조회:481
- 날짜: 2024-12-12
- 아이템 ID:545543
- 평점:
Male baggy jeans (2024) / mv2.1 / zpac obj fbx highpoly
CLO 3D / Marvelous Designer native ZPAC info:
• Software: CLO 3D v2024.1.112
• Simulation mode: CPU (default)
• Avatar: default MV2.1 (Luka), default sneakers, 3 mm skin offset
• Pose: standard A-pose
• Clothing geometry: quads, raw highpoly, 5 mm particle distance
• Retopology or auto-remesh: no
• Decorative details geometry (buttons): tris, highpoly
• Topstitch: tris mesh, highpoly (can be changed to texture)
• Textures: default CLO 3D library, 3D seamlines and puckering in normal map
• Colorway: blue
• Saved without avatar
OBJ and FBX export info:
• Avatar: removed
• Rigged: no
• Scale: cm, 100%, moved to ground center
• Topstitch: no
• OBJ geometry: quads/tris, single object, thin unweld + thin weld (2 separate versions)
• FBX geometry: quads/tris, single object, thin unweld
• Polycount: faces = 94,009; vertices = 78,655
• Retopology or auto-remesh: no
• Unwrapped UVs: 4096x4096, non-overlapping, FBX = embed media
• UV Maps: diffuse, normal
• UV fill texture seams: 5 px
• Colorway: blue
Additional FBX export with thickness and thick topstitch:
• Avatar: removed
• Rigged: no
• Scale: cm, 100%, moved to ground center
• Topstitch: tris mesh, highpoly
• Geometry: quads/tris, single object, thick unweld
• Polycount: faces = 1,903,984; vertices = 1,186,220
• Retopology or auto-remesh: no
• Unwrapped UVs: 4096x4096, non-overlapping, embed media
• UV Maps: diffuse, normal
• UV fill texture seams: 5 px
• Colorway: blue
If you have any questions or suggestions, feel free to reach out to me! I’ll be happy to
assist you and respond as quickly as possible. I would also greatly appreciate your feedback,
as it allows me to continually improve and tailor products to better serve your needs
toshitimo@gmail.com / linktr.ee/toshitimo
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!