lamp bedroom vise bra (3d max 2014) marvelous designer 5 pro used. zbrash used (for cloth plafound optimisation).
v-ray 2.40 renderer and materials.
-textures:
cloth plafond - 1650 x 1662 wooden parts - 2000 x 2000 / mask bitmap 2500 x 3441 displace map and dirt map - 1000 x 2000
-light:
vray ligth (sphirical) - inside the cloth plafond (disabled by default). it is intended for illumination of a plafond from within, on a plafond the material "vray2sidedmtl" that gives the scattered light passing through a fabric of a plafond is applied, it is possible to use for creation of soft warm illumination at night visualization of an interior.
-mesh:
triagulate mesh.
to create a realistic fabric plafond, we used cloth simulation (marvelous designer 5), then the result was optimized (zbrash - desimation master), so all the fabric elements of the model have a grid of triangular polygons.
cloth parts.
cloth elements of the model have no thickness.
sub-division.
with the exception of cloth parts and , all the details of this model have a mesh sub-division.
-matirials:
the materials of this model actively use the "displace", which significantly slows down the rendering. displacement is used: -decorative inserts of bronze, matirial - bronze_displace (wall_fixator_decor_insert, socket_decor_insert) -fringe and braid, matirial - braid, fringe (clotch_braid, clotch_fringe)
wooden elements have 2 uvw channel texyring: -uvw map modificator with "map channel 1" - planar mapping (matirial - "lacquered_red_wood" / diffus map - "red_wood_mixer" / wood_mask(wood_red_dark_58_bump.jpg) -uvw map modificator with "map channel 2" - shrink wrap mapping (matirial - "lacquered_red_wood" / diffus map - "red_wood_mixer" / color #1 (red_dark_wood_diffuse.jpg) ; color #2 (red_wood_diffuse.jpg)
bronze elements (socket_decor_insert ; wall_fixator_decor_insert) uses uvw map modificator with cylindrikal mapping. 프린트 준비: 아니오
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Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
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