apple iphone xs max 로우 폴리곤 3D 모델

$23.70
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apple iphone xs max 3D 모델
$ 23.70
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  • 이용 가능한 포맷:
    Cinema4D: c4d 14.26 MB
    Cinema4D: c4d 621.45 kb
    렌더: Standard
    Collada: dae 11.54 MB
    3DS MAX: max 658.06 kb
    Autodesk FBX: fbx 1.06 MB
    Wavefront OBJ: obj 1.26 MB
    Octane Render: ocs 6.95 MB
    3DS MAX: max 48.36 MB
    Image Textures: png 23.09 MB
    3DS MAX: max 742.42 kb
    Stereolithography: stl 30.85 MB
    3DS MAX: max 989.59 kb
    3DS MAX all ver.: 3ds 385.79 kb
  • 폴리곤:
    20853
  • 버텍스:
    24502
  • 애니메이티드:
    No
  • 텍스쳐드:
  • 리그드:
    No
  • 재료:
  • 로우 폴리곤:
  • 컬렉션:
    No
  • UVW 매핑:
  • 플러그인 사용 됨:
    No
  • 프린트 준비:
    No
  • 3D 스캔:
    No
  • 성인용 콘텐츠:
    No
  • PBR:
  • 지오메트리:
    Subdiv
  • 언래핑 된 UVs:
    Non-overlapping
  • 조회:
    1818
  • 날짜:
  • 아이템 ID:
    226989
  • 평점:
all preview images shown are rendered in octane. plus some extra screenshots at the end so you can see how the model looks in the ui of some of the exchange formats.

nearly identical to the real thing. real world scale. all the geometry in every file is subdivision ready. environments and lighting setups are not included, but let me know if you want them aswell. the apple logo on the rear panel is not a polygonal detail, so you can easily change the texture and display whatever you want there.

the renders with the internal detail are coming from textures (included in the _c4d_octane files only).

there are 2 renders of the display closeup that i made for fun, showing the individual pixels. thats not entirely accurate, as that pixel matrix represents lcd displays, and the xs max has an amoled display. but i thought lcd pixel matrix looked cooler. its also only present in the octane files.

also, i chose to display the iphone xr's wallpaper instead, because i didnt like the xs one :) but thats just a placeholder anyway, as you would probably be replacing it with your own.

files include:

_c4d_octane - cinema 4d project file with octane shaders. this is where all the renders come from. make sure you set the ray epsilon to 0.00001. also includes an fbx with the highest fidelity (subdivisions, weights, uv's, base mesh, and object hierarchy the way it was modeled). screenshot attached.

base polycount: 29,592.
subdiv level 2 (as rendered) polycount: 100,080.
4k texture maps.

_orbx - octane standalone package. can be unpacked into ocs, or imported.

polygonal detail on speaker/microphone meshes and led flash refractor, have been reduced to nomal maps, for all files bellow. geometry have been baked at subdiv level 1, but it is still subdivision ready so you can add as much detail for close up renders as you want. polycount for all files bellow: 20,853.

_spp - substance painter project file. you can edit the textures and export higher res for all file formats. screnshot attached.

_dae_pbr - collada exported from substance painter. textures are 4k jpg files (metal/rough pbr).

_tex_pbr - textures exported from substance painter and used for all the files bellow. unpack in the root folder. textures are 4k png files (spec/gloss pbr).

_c4d_pbr - cinema 4d project file with physical/standard shaders, using the pbr textures in the texture pack. screnshot attached.

_fbx_pbr - autodesk fbx exported from c4d. you may need to re-tweak the shaders abit, depending on the program you open it in, but all pbr textures should maintain link.

_e3d_pbr - ready to use in video copilot's element 3d, plus an after effects project file with the model already loaded. you may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the pbr texture pack. screnshot attached.

_abc - alembic file exported from c4d.

_obj - obj/mtl exported from c4d.

if you have any questions or requests, dont hesitate to ask me. also please consider leaving a like or a comment discussing the model. im eager to know what people think about my models, so i can find ways to improve.
프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
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다운로드 apple iphone xs max 3D 모델 c4d c4d dae max fbx obj ocs max png max stl max 3ds 발신 outofourlives

apple iphone xs max phone smartphone rose gold super amoled retina display octane photorealistic cellphone silver siri element 3d
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